Origin log

A browser lab built through iteration.

The site now tells the project story like a real studio page: what exists, why it exists, and what comes next.

01

Start with playable ideas.

AI Game Lab is a public front door for experiments that would normally stay buried in folders: a zombie FPS, a voxel sandbox, and an AI agent control deck.

02

Keep the games real.

The Play page loads the actual static game outputs. That means the site shell can improve visually without pretending the games are screenshots.

“The goal is simple: make the site feel like a launch deck while keeping the games isolated and safe to load.”
03

Fix what blocks visitors.

The website revamp corrected broken player paths, added a stronger visual system, and bumped caching so GitHub Pages visitors get the new shell.

04

Grow the lab.

Future updates can add more game cards, build notes, screenshots, and release tags without redesigning the whole site again.

05

Lab expansion layer.

v8 added a command launcher, runtime capability checks, player quality settings, and a DeadTakeover Lab+ starter kit so the hub feels alive instead of static.

06

Ship the systems layer.

v9 adds the release center, player-side route checks, cache refresh controls, and DeadTakeover's in-game director overlay without moving the game folders.

Open playerBrowse showcase