Playable
Open-world FPS
DeadTakeover Protocol
Zombie survival, map rotation, loot progression, horde pressure, and browser-friendly streaming fixes.
Play browser-native worlds, inspect upgrades, launch builds fast, track release changes, and jump between AI-built game systems from one polished command center.
Optimized Three.js zombie survival build with throttled world streaming.
Load games inside the browser hub.
No installer required.
Every card is designed to look like a product panel, not a default template.
Playable
Open-world FPS
Zombie survival, map rotation, loot progression, horde pressure, and browser-friendly streaming fixes.
Squad tactical FPS
3D zombie shooter with allied squad AI, two operation maps, wave survival, and extraction wins — built with Three.js in the browser.
Playable
Voxel sandbox
Block-world terrain, sandbox mechanics, and a lightweight voxel build served from the real `games/voxel` folder.
Local tool
AI agent ops
Local AI agent launcher for bot workflows. The hosted site now shows the proper launcher notes instead of a broken iframe.
A full kawaii pink anime visual rebrand — sakura palette, rounded fonts, sparkle accents, and soft gradient glass cards across every page.
Press Ctrl + K to open a quick launcher for Home, Showcase, Play, Story, DeadTakeover, CraftVerse, and setup notes.
The site now checks WebGL2, service-worker support, motion preferences, and pointer-lock readiness before players jump in.
The zombie build now includes a starter kit, unlocked bonus weapons, an in-game field guide, and a small performance panel.
Kawaii pink polish, pointer-lock overhaul, click-to-play overlays, and a sakura-themed design system make every page feel cohesive and fun.
All three games now handle pointer lock properly in the hub iframe, with click-to-play overlays and "open in new tab" fallbacks when browsers block cross-document lock.
Open playerThe Play page now remembers the last game, shows route health, focuses iframes on load, and has click-to-play overlays per game.
Open playerDead Zone: Evacuation now supports hub iframe mode with pointer-lock error handling, "open in new tab" fallback, and clean pause/escape behavior.
Try Dead ZoneThe site is now built around a clear visitor path: discover, launch, learn, and return.
Landing page explains the lab fast with stronger visuals and project stats.
The Play page keeps game iframes isolated and pauses background effects while playing.
Showcase and Story pages now feel connected to the same brand instead of separate templates.